RadarMakers editorial

Val Town is shutting down after four years, saying it could not compete in cloud computing

Val Town is winding down after four years. Billing is paused and annual subscribers are promised partial refunds. Code becomes read only December 10, apps run until January 10, 2027, and open sourcing is planned for February 1.

Val Town is shutting down after four years, saying it could not compete in cloud computing

Val Town, the platform for hosting small apps and automations called vals, is winding down. Steve Krouse announced the decision on the company blog on November 10, thanking the team for its work over the past four years.

The post gives one business reason: "we couldn't compete in the cloud computing space". It does not share user numbers, revenue or funding figures.

The announced schedule stopped new signups and plan upgrades on November 10. Code becomes read only on December 10, 2026, with SQLite and blob storage excluded from that step. The migration guide confirms that existing apps continue running until January 10, 2027, when the remaining services end. The company plans to open source Val Town on February 1, 2027.

Billing was paused on November 10, with existing subscriptions to be serviced free during the remaining period. The company promises partial refunds for prepaid annual plans. Val Town has migration guides for Cloudflare, Vercel, Netlify and Render, and offers help at support@val.town and on Discord.

For makers running scripts, webhooks or small APIs there, December is the deadline for code changes on Val Town, while January is the hosting deadline. The planned open source release comes after that shutdown. Users should plan their migration around the service dates, rather than assuming the later code release will keep their current deployments online.